{"id":27,"date":"2010-10-31T19:27:39","date_gmt":"2010-10-31T19:27:39","guid":{"rendered":"http:\/\/nagranowrimo.malibulist.com\/?p=27"},"modified":"2010-10-31T19:27:39","modified_gmt":"2010-10-31T19:27:39","slug":"national-graphic-novel-writing-month-day-17-fools-i-shall-tell-you-my-evil-plot","status":"publish","type":"post","link":"https:\/\/nagranowrimo.malibulist.com\/?p=27","title":{"rendered":"National Graphic Novel Writing Month, Day 17: Fools! I shall tell you my evil plot!"},"content":{"rendered":"<h5>Sun Oct 17, 2010 \u2014 by Glenn Hauman<\/h5>\n<h2>National Graphic Novel Writing Month, Day 17: Fools! I shall tell you my evil plot!<\/h2>\n<h4><\/h4>\n<p><em>The month&#8217;s half over and amazingly, I have yet to reference former Valiant Comics editor <a target=\"_blank\" href=\"http:\/\/www.nielsenhayden.com\/makinglight\/\">Teresa Nielsen Hayden<\/a>&#8216;s lecture on &#8220;<a target=\"_blank\" href=\"http:\/\/www.sff.net\/paradise\/plottricks.htm\">The Evil Overlord Devises a Plot<\/a>&#8220;. This must be remedied immediately because, even though you are probably deep in your story, you may have hit a few snags along the way. Her own plot advice says &#8220;steal from the best&#8221; and so I&#8217;m going to steal from her<\/em><span>. Take it away, Teresa:<\/span><\/p>\n<p class=\"large\">Start with some principles:<\/p>\n<ul>\n<li>A plot doesn&#8217;t have to be new. It just has to be new to the reader.\n<\/li>\n<li>In fact, it doesn&#8217;t even have to be new to the reader. It just<br \/>\nhas to get past him. (It helps if the story&#8217;s moving fast and there&#8217;s<br \/>\nlots of other interesting stuff going on.)\n<\/li>\n<li>A plot device that&#8217;s been used a thousand times may be a<br \/>\ncliche, but it&#8217;s also a trick that works. That&#8217;s why it keeps getting<br \/>\nused.\n<\/li>\n<li>Several half-baked ideas can often be combined into one fully-cooked one.\n<\/li>\n<li>If you have one plot presented three ways, you have three<br \/>\nplots. If you have three plots presented one way, you have one plot. (I<br \/>\nstole this principle from Jim Macdonald&#8217;s lecture on how to really<br \/>\ngenerate plots, which is much better than my lecture on stupid plot<br \/>\ntricks.)\n<\/li>\n<li>Steal from the best.\n<\/li>\n<\/ul>\n<p>Looked at from this angle, the Internet&#8217;s various lovingly-compiled<br \/>\ncliche lists are a treasury of useful plot devices. The instructions that<br \/>\nfollow are one way to use them.<\/p>\n<p>1. Below, you&#8217;ll find a comprehensive collection of the various <a href=\"http:\/\/www.sff.net\/paradise\/lists.htm\">Evil<br \/>\nOverlord lists<\/a>. Don&#8217;t go there yet. First, using whatever method pleases<br \/>\nyou, generate five random numbers that fall within the following ranges:<\/p>\n<ol type=\"A\">\n<li>1-230\n<\/li>\n<li>1-150\n<\/li>\n<li>1-130\n<\/li>\n<li>1-123\n<\/li>\n<li>1-94\n<\/li>\n<\/ol>\n<p>2. Now go to the Evil Overlord lists, which I&#8217;ve divided into five<br \/>\ncategories. Take your five random numbers and match them up to the<br \/>\nappropriate entries in the lists:<\/p>\n<ol>\n<li><a href=\"http:\/\/www.sff.net\/paradise\/overlord.html#bad_lead\">Lead Characters (Bad)<\/a>\n<\/li>\n<li><a href=\"http:\/\/www.sff.net\/paradise\/overlord.html#lead_good\">Lead Characters (Good)<\/a>\n<\/li>\n<li><a href=\"http:\/\/www.sff.net\/paradise\/overlord.html#aux_bad\">Auxiliary Characters (Bad)<\/a>\n<\/li>\n<li><a href=\"http:\/\/www.sff.net\/paradise\/overlord.html#aux_good\">Auxiliary Characters (Good)<\/a>\n<\/li>\n<li><a href=\"http:\/\/www.sff.net\/paradise\/overlord.html#more_evil\">Further Evil<\/a>\n<\/li>\n<\/ol>\n<p>You now have five juicy cliches.<\/p>\n<p>You&#8217;re going to make a plot<br \/>\nout of them. You&#8217;ll find it&#8217;s fairly easy to make a silly one, but<br \/>\nit&#8217;s not all that much harder to turn them into a decent one. You&#8217;ve got a<br \/>\nlot of potential story to work with.<\/p>\n<p>3. You&#8217;re not done yet. Before you start writing, roll one die. Take<br \/>\nwhatever number comes up, and generate that many random numbers which fall<br \/>\nbetween 1 and 141. Now go to <a href=\"http:\/\/www.sff.net\/paradise\/combat.html\">Murphy&#8217;s Laws of Combat<\/a>, which follow the<br \/>\nEvil Overlord lists, and find the laws that match your numbers. These are<br \/>\nplot twists. Use them as needed. If your story absolutely requires that<br \/>\nGareth go from point A to point B and drop off a package at the Post<br \/>\nOffice along the way, but you&#8217;re finding that part dreary, tossing in<br \/>\nmodifiers like &#8220;Every man has a scheme that will not work&#8221; or &#8220;If your<br \/>\nattack is going really well, it&#8217;s an ambush&#8221; will suggest ways to liven it<br \/>\nup.<\/p>\n<p><strong>Alternately, you can go <a target=\"_blank\" href=\"http:\/\/nielsenhayden.com\/overlord\/\">here<\/a> and have them<br \/>\nall generated for you. <\/strong><\/p>\n<p>4. You&#8217;re allowed to throw out one cliche, but only if you&#8217;re<br \/>\nconvinced you know another comparably lurid thing that should be<br \/>\nhappening there instead. You&#8217;re also allowed to use the cliches<br \/>\nstraight or reversed. Say you&#8217;ve drawn A-34, &#8220;I will not turn into a<br \/>\nsnake. It never helps.&#8221; You can have a character turn into a snake and<br \/>\nfind it doesn&#8217;t help, or do it and find it very useful indeed, or decline<br \/>\nto do something so obviously useless and do something else instead. That&#8217;s<br \/>\nfine. Just get in there and make the story start happening.<\/p>\n<p>5. You may be tempted to throw out awkward-seeming list picks and go for<br \/>\nmore obviously writer-friendly cliches. That&#8217;s your choice; but try the<br \/>\nawkward set first. It&#8217;s figuring out how to make them work together that<br \/>\nproduces interesting and unexpected story lines.<\/p>\n<p>6. If you&#8217;re trying to write science fiction, it may be useful at<br \/>\nthis point to pull the same stunt using the mighty and compendious SF<br \/>\ncliches list at <a href=\"http:\/\/users4.50megs.com\/enphilistor\/cliche.htm\">http:\/\/users4.50megs.com\/enphilistor\/cliche.htm<\/a>. For a<br \/>\nperfectly shameless mixture, you can also toss in a few cliches from the<br \/>\n<a href=\"http:\/\/www.sff.net\/paradise\/movies.html\">&#8220;Things We Learned at the Movies&#8221;<\/a> list\u2014but only if you use them in<br \/>\nreverse.<\/p>\n<p><em>Me again. And since this is comics, we would be remiss if we didn&#8217;t include these comic cliche lists:<\/em><\/p>\n<p><em><a href=\"http:\/\/www.comicsalliance.com\/2009\/11\/03\/roasting-old-chestnuts-our-favorite-comic-book-cliches\/\">http:\/\/www.comicsalliance.com\/2009\/11\/03\/roasting-old-chestnuts-our-favorite-comic-book-cliches\/<\/a><\/em><\/p>\n<p><em><a href=\"http:\/\/www.jonathancrossfield.com\/blog\/2008\/03\/comic-scriptwriting-superhero.html\">http:\/\/www.jonathancrossfield.com\/blog\/2008\/03\/comic-scriptwriting-superhero.html<\/a><\/em><\/p>\n<p><em><a href=\"http:\/\/forums.comicbookresources.com\/archive\/index.php\/t-50446.html\">http:\/\/forums.comicbookresources.com\/archive\/index.php\/t-50446.html<\/a><\/em><\/p>\n<p><em>And if you have a few hours to burn, you can go through the lists at <a target=\"_blank\" href=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/ComicBookTropes\">TV Tropes<\/a>. But be very careful&#8211; you only have two weeks left to finish writing your graphic novel, and if you go there, you can easily spend two months. You&#8217;ve been warned.<\/em><\/p>\n<p><em>Remember: you can follow all the NaGraNoWriMo posts <a href=\"http:\/\/www.comicmix.com\/feature\/national-graphic-novel-writing-month\/\">here<\/a>!<\/em><\/p>\n<p class=\"post-links\">Be the first person to comment! <a class=\"a2a_dd\" href=\"http:\/\/www.addtoany.com\/share_save?linkname=linkurl=http:\/\/www.comicmix.com\/news\/2010\/10\/17\/national-graphic-novel-writing-month-day-17-fools-i-shall-tell-you-my-evil-plot\/\"><\/a><\/p>\n<p>Article source: <a href=\"http:\/\/www.comicmix.com\/news\/2010\/10\/17\/national-graphic-novel-writing-month-day-17-fools-i-shall-tell-you-my-evil-plot\/\">http:\/\/www.comicmix.com\/news\/2010\/10\/17\/national-graphic-novel-writing-month-day-17-fools-i-shall-tell-you-my-evil-plot\/<\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>Sun Oct 17, 2010 \u2014 by Glenn Hauman National Graphic Novel Writing Month, Day 17: Fools! I shall tell you my evil plot! The month&#8217;s half over and amazingly, I have yet to reference&#46;&#46;&#46;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/nagranowrimo.malibulist.com\/index.php?rest_route=\/wp\/v2\/posts\/27","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/nagranowrimo.malibulist.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/nagranowrimo.malibulist.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/nagranowrimo.malibulist.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/nagranowrimo.malibulist.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=27"}],"version-history":[{"count":0,"href":"https:\/\/nagranowrimo.malibulist.com\/index.php?rest_route=\/wp\/v2\/posts\/27\/revisions"}],"wp:attachment":[{"href":"https:\/\/nagranowrimo.malibulist.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=27"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/nagranowrimo.malibulist.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=27"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/nagranowrimo.malibulist.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=27"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}